...

Source file src/go/types/validtype.go

Documentation: go/types

     1  // Copyright 2022 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package types
     6  
     7  // validType verifies that the given type does not "expand" indefinitely
     8  // producing a cycle in the type graph.
     9  // (Cycles involving alias types, as in "type A = [10]A" are detected
    10  // earlier, via the objDecl cycle detection mechanism.)
    11  func (check *Checker) validType(typ *Named) {
    12  	check.validType0(typ, nil, nil)
    13  }
    14  
    15  // validType0 checks if the given type is valid. If typ is a type parameter
    16  // its value is looked up in the type argument list of the instantiated
    17  // (enclosing) type, if it exists. Otherwise the type parameter must be from
    18  // an enclosing function and can be ignored.
    19  // The nest list describes the stack (the "nest in memory") of types which
    20  // contain (or embed in the case of interfaces) other types. For instance, a
    21  // struct named S which contains a field of named type F contains (the memory
    22  // of) F in S, leading to the nest S->F. If a type appears in its own nest
    23  // (say S->F->S) we have an invalid recursive type. The path list is the full
    24  // path of named types in a cycle, it is only needed for error reporting.
    25  func (check *Checker) validType0(typ Type, nest, path []*Named) bool {
    26  	switch t := typ.(type) {
    27  	case nil:
    28  		// We should never see a nil type but be conservative and panic
    29  		// only in debug mode.
    30  		if debug {
    31  			panic("validType0(nil)")
    32  		}
    33  
    34  	case *Array:
    35  		return check.validType0(t.elem, nest, path)
    36  
    37  	case *Struct:
    38  		for _, f := range t.fields {
    39  			if !check.validType0(f.typ, nest, path) {
    40  				return false
    41  			}
    42  		}
    43  
    44  	case *Union:
    45  		for _, t := range t.terms {
    46  			if !check.validType0(t.typ, nest, path) {
    47  				return false
    48  			}
    49  		}
    50  
    51  	case *Interface:
    52  		for _, etyp := range t.embeddeds {
    53  			if !check.validType0(etyp, nest, path) {
    54  				return false
    55  			}
    56  		}
    57  
    58  	case *Named:
    59  		// Exit early if we already know t is valid.
    60  		// This is purely an optimization but it prevents excessive computation
    61  		// times in pathological cases such as testdata/fixedbugs/issue6977.go.
    62  		// (Note: The valids map could also be allocated locally, once for each
    63  		// validType call.)
    64  		if check.valids.lookup(t) != nil {
    65  			break
    66  		}
    67  
    68  		// Don't report a 2nd error if we already know the type is invalid
    69  		// (e.g., if a cycle was detected earlier, via under).
    70  		// Note: ensure that t.orig is fully resolved by calling Underlying().
    71  		if t.Underlying() == Typ[Invalid] {
    72  			return false
    73  		}
    74  
    75  		// If the current type t is also found in nest, (the memory of) t is
    76  		// embedded in itself, indicating an invalid recursive type.
    77  		for _, e := range nest {
    78  			if Identical(e, t) {
    79  				// t cannot be in an imported package otherwise that package
    80  				// would have reported a type cycle and couldn't have been
    81  				// imported in the first place.
    82  				assert(t.obj.pkg == check.pkg)
    83  				t.underlying = Typ[Invalid] // t is in the current package (no race possibility)
    84  				// Find the starting point of the cycle and report it.
    85  				// Because each type in nest must also appear in path (see invariant below),
    86  				// type t must be in path since it was found in nest. But not every type in path
    87  				// is in nest. Specifically t may appear in path with an earlier index than the
    88  				// index of t in nest. Search again.
    89  				for start, p := range path {
    90  					if Identical(p, t) {
    91  						check.cycleError(makeObjList(path[start:]))
    92  						return false
    93  					}
    94  				}
    95  				panic("cycle start not found")
    96  			}
    97  		}
    98  
    99  		// No cycle was found. Check the RHS of t.
   100  		// Every type added to nest is also added to path; thus every type that is in nest
   101  		// must also be in path (invariant). But not every type in path is in nest, since
   102  		// nest may be pruned (see below, *TypeParam case).
   103  		if !check.validType0(t.Origin().fromRHS, append(nest, t), append(path, t)) {
   104  			return false
   105  		}
   106  
   107  		check.valids.add(t) // t is valid
   108  
   109  	case *TypeParam:
   110  		// A type parameter stands for the type (argument) it was instantiated with.
   111  		// Check the corresponding type argument for validity if we are in an
   112  		// instantiated type.
   113  		if len(nest) > 0 {
   114  			inst := nest[len(nest)-1] // the type instance
   115  			// Find the corresponding type argument for the type parameter
   116  			// and proceed with checking that type argument.
   117  			for i, tparam := range inst.TypeParams().list() {
   118  				// The type parameter and type argument lists should
   119  				// match in length but be careful in case of errors.
   120  				if t == tparam && i < inst.TypeArgs().Len() {
   121  					targ := inst.TypeArgs().At(i)
   122  					// The type argument must be valid in the enclosing
   123  					// type (where inst was instantiated), hence we must
   124  					// check targ's validity in the type nest excluding
   125  					// the current (instantiated) type (see the example
   126  					// at the end of this file).
   127  					// For error reporting we keep the full path.
   128  					return check.validType0(targ, nest[:len(nest)-1], path)
   129  				}
   130  			}
   131  		}
   132  	}
   133  
   134  	return true
   135  }
   136  
   137  // makeObjList returns the list of type name objects for the given
   138  // list of named types.
   139  func makeObjList(tlist []*Named) []Object {
   140  	olist := make([]Object, len(tlist))
   141  	for i, t := range tlist {
   142  		olist[i] = t.obj
   143  	}
   144  	return olist
   145  }
   146  
   147  // Here is an example illustrating why we need to exclude the
   148  // instantiated type from nest when evaluating the validity of
   149  // a type parameter. Given the declarations
   150  //
   151  //   var _ A[A[string]]
   152  //
   153  //   type A[P any] struct { _ B[P] }
   154  //   type B[P any] struct { _ P }
   155  //
   156  // we want to determine if the type A[A[string]] is valid.
   157  // We start evaluating A[A[string]] outside any type nest:
   158  //
   159  //   A[A[string]]
   160  //         nest =
   161  //         path =
   162  //
   163  // The RHS of A is now evaluated in the A[A[string]] nest:
   164  //
   165  //   struct{_ B[P₁]}
   166  //         nest = A[A[string]]
   167  //         path = A[A[string]]
   168  //
   169  // The struct has a single field of type B[P₁] with which
   170  // we continue:
   171  //
   172  //   B[P₁]
   173  //         nest = A[A[string]]
   174  //         path = A[A[string]]
   175  //
   176  //   struct{_ P₂}
   177  //         nest = A[A[string]]->B[P]
   178  //         path = A[A[string]]->B[P]
   179  //
   180  // Eventutally we reach the type parameter P of type B (P₂):
   181  //
   182  //   P₂
   183  //         nest = A[A[string]]->B[P]
   184  //         path = A[A[string]]->B[P]
   185  //
   186  // The type argument for P of B is the type parameter P of A (P₁).
   187  // It must be evaluated in the type nest that existed when B was
   188  // instantiated:
   189  //
   190  //   P₁
   191  //         nest = A[A[string]]        <== type nest at B's instantiation time
   192  //         path = A[A[string]]->B[P]
   193  //
   194  // If we'd use the current nest it would correspond to the path
   195  // which will be wrong as we will see shortly. P's type argument
   196  // is A[string], which again must be evaluated in the type nest
   197  // that existed when A was instantiated with A[string]. That type
   198  // nest is empty:
   199  //
   200  //   A[string]
   201  //         nest =                     <== type nest at A's instantiation time
   202  //         path = A[A[string]]->B[P]
   203  //
   204  // Evaluation then proceeds as before for A[string]:
   205  //
   206  //   struct{_ B[P₁]}
   207  //         nest = A[string]
   208  //         path = A[A[string]]->B[P]->A[string]
   209  //
   210  // Now we reach B[P] again. If we had not adjusted nest, it would
   211  // correspond to path, and we would find B[P] in nest, indicating
   212  // a cycle, which would clearly be wrong since there's no cycle in
   213  // A[string]:
   214  //
   215  //   B[P₁]
   216  //         nest = A[string]
   217  //         path = A[A[string]]->B[P]->A[string]  <== path contains B[P]!
   218  //
   219  // But because we use the correct type nest, evaluation proceeds without
   220  // errors and we get the evaluation sequence:
   221  //
   222  //   struct{_ P₂}
   223  //         nest = A[string]->B[P]
   224  //         path = A[A[string]]->B[P]->A[string]->B[P]
   225  //   P₂
   226  //         nest = A[string]->B[P]
   227  //         path = A[A[string]]->B[P]->A[string]->B[P]
   228  //   P₁
   229  //         nest = A[string]
   230  //         path = A[A[string]]->B[P]->A[string]->B[P]
   231  //   string
   232  //         nest =
   233  //         path = A[A[string]]->B[P]->A[string]->B[P]
   234  //
   235  // At this point we're done and A[A[string]] and is valid.
   236  

View as plain text